Cards
Cardsanimated
Song Like Burst
Song row where tapping the heart triggers a burst scale-and-fade animation.
Installation
caveui components are copy-paste Jetpack Compose built entirely on Material 3 — there's no caveui dependency to add. Make sure Material 3 is on your classpath (it ships with the Compose BOM), then copy the Usage snippet below into your project.
kotlin
// build.gradle.kts (module)
dependencies {
implementation(platform("androidx.compose:compose-bom:2025.06.00"))
implementation("androidx.compose.material3:material3")
}Usage
kotlin
@Composable
fun SongLikeBurst(title: String, artist: String) {
var liked by remember { mutableStateOf(false) }
val scale by animateFloatAsState(
targetValue = if (liked) 1.3f else 1f,
animationSpec = spring(
dampingRatio = Spring.DampingRatioMediumBouncy,
),
label = "burst",
)
Card(
shape = RoundedCornerShape(18.dp),
modifier = Modifier.fillMaxWidth(),
) {
Row(
verticalAlignment = Alignment.CenterVertically,
modifier = Modifier.padding(14.dp),
) {
Box(
modifier = Modifier
.size(48.dp)
.clip(RoundedCornerShape(10.dp))
.background(
Brush.linearGradient(
listOf(Color(0xFF8B5CF6), Color(0xFF06B6D4)),
),
),
)
Spacer(Modifier.width(14.dp))
Column(Modifier.weight(1f)) {
Text(title, style = MaterialTheme.typography.titleSmall)
Text(
artist,
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
IconButton(onClick = { liked = !liked }) {
Icon(
if (liked) Icons.Filled.Favorite
else Icons.Outlined.FavoriteBorder,
contentDescription = null,
tint = if (liked) Color(0xFFEF4444)
else MaterialTheme.colorScheme.onSurfaceVariant,
modifier = Modifier.graphicsLayer {
scaleX = scale; scaleY = scale
},
)
}
}
}
}