Cards
Cardsanimated
Heart Rate Pulse
Live ECG-style pulse line scrolls beneath a beating heart and BPM value.
Installation
caveui components are copy-paste Jetpack Compose built entirely on Material 3 — there's no caveui dependency to add. Make sure Material 3 is on your classpath (it ships with the Compose BOM), then copy the Usage snippet below into your project.
kotlin
// build.gradle.kts (module)
dependencies {
implementation(platform("androidx.compose:compose-bom:2025.06.00"))
implementation("androidx.compose.material3:material3")
}Usage
kotlin
@Composable
fun HeartPulseCard() {
val t = rememberInfiniteTransition(label = "ecg")
val phase by t.animateFloat(
0f, 1f,
infiniteRepeatable(tween(1800, easing = LinearEasing)),
label = "phase"
)
val beat by t.animateFloat(
1f, 1.25f,
infiniteRepeatable(
tween(500), repeatMode = RepeatMode.Reverse
), label = "beat"
)
ElevatedCard(Modifier.fillMaxWidth()) {
Column(Modifier.padding(20.dp)) {
Row(verticalAlignment = Alignment.CenterVertically) {
Box(Modifier.graphicsLayer {
scaleX = beat; scaleY = beat
}) {
Canvas(Modifier.size(22.dp)) {
drawCircle(Color(0xFFFF3B30))
}
}
Spacer(Modifier.width(10.dp))
Text(
"72 BPM",
style = MaterialTheme.typography.headlineSmall
)
}
Spacer(Modifier.height(14.dp))
Canvas(Modifier.fillMaxWidth().height(60.dp)) {
val w = size.width; val h = size.height
val path = Path()
val n = 60
for (i in 0..n) {
val x = w * i / n
val p = (i / n.toFloat() + phase) * 6f
val spike =
if ((p % 1f) in 0.45f..0.55f) -h * 0.4f
else 0f
val y = h / 2 + spike +
sin(p * 3.14f) * h * 0.05f
if (i == 0) path.moveTo(x, y)
else path.lineTo(x, y)
}
drawPath(
path, Color(0xFFFF3B30),
style = Stroke(3f, cap = StrokeCap.Round)
)
}
}
}
}