Cards
Cardsanimated
Calories Burned
Energy burn card with an animated flame and progress toward the move goal.
Installation
caveui components are copy-paste Jetpack Compose built entirely on Material 3 — there's no caveui dependency to add. Make sure Material 3 is on your classpath (it ships with the Compose BOM), then copy the Usage snippet below into your project.
kotlin
// build.gradle.kts (module)
dependencies {
implementation(platform("androidx.compose:compose-bom:2025.06.00"))
implementation("androidx.compose.material3:material3")
}Usage
kotlin
@Composable
fun CaloriesCard() {
val t = rememberInfiniteTransition(label = "flame")
val flick by t.animateFloat(
0.9f, 1.15f,
infiniteRepeatable(
tween(600), repeatMode = RepeatMode.Reverse
), label = "flick"
)
val prog by animateFloatAsState(
0.64f, tween(1000), label = "p"
)
ElevatedCard(Modifier.fillMaxWidth()) {
Column(Modifier.padding(20.dp)) {
Row(verticalAlignment = Alignment.CenterVertically) {
Box(Modifier.graphicsLayer {
scaleY = flick
}) {
Canvas(Modifier.size(26.dp)) {
drawCircle(Color(0xFFFF9500))
}
}
Spacer(Modifier.width(10.dp))
Text(
"642 kcal",
style = MaterialTheme.typography.headlineSmall
)
}
Spacer(Modifier.height(14.dp))
LinearProgressIndicator(
progress = { prog },
modifier = Modifier.fillMaxWidth().height(8.dp),
color = Color(0xFFFF9500)
)
Spacer(Modifier.height(8.dp))
Text(
"Goal 1,000 kcal",
style = MaterialTheme.typography.labelMedium
)
}
}
}